
MOBILE and HANDHELD
At Digital Legends we consider that technology is a key factor to be able to stay upfront in the hugely competitive games market. The use of in-house cutting-edge technology ensures that the highest level of quality is achieved in all our products.
Digital Legends has very strong working relationships with leading technology companies, as well as European University Research Labs (including the European Community VI frame program and the Spanish Ministry of Technology Profit program).
The company is actively participating in R&D lines to guarantee it is always at the forefront of the technological advances.
Our games are powered by in-house cutting-edge engines and tool chain, giving us the possibility to take full advantage of the performance of the target platforms for each content, as well as diminishing production risks during the development process from the concept to the final product delivery to our customers and consumers.
The results of our technological achievements have already been recognized and acclaimed within the games industry, by means of several global industry awards.
This is a description of the 3D Engine and Proprietary Technology:
Native development and cross-platform abstraction layer for iPhone, Symbian, WinMo, Linux, Meego, BADA, Android and PSP.
SW and HW render Engine:
OpenGL 1.1 since 2005
OpenGL 2.0 since 2008
Advanced shading & skinning
Normal mapping and global lighting technology with ambient occlusion and spherical harmonics
Environment Lighting
Real-time Shadows
Per Pixel/Dynamic Lighting
Animation: Skeletal animation supporting advanced skinning, blending and motion capture
Hair and Clothing Physics
Advanced AI that supports PC characterization
Networking:
3G, Bluetooth and Wi-Fi, real-time multiplayer Social gaming network platform
(Web 2.0): Discovery (Facebook, Twitter etc), game/in-game Purchases, Achievements, Leader boards and Chat rooms, and integration to existing SN platforms




