We are the mobile action games company

The Mobile Action Games Company

Digital Legends Entertainment, the company that brings high-quality multiplayer action games to mobile.

The best quality on multiplayer TPS is no longer a console exclusive. This was the challenge that Digital Legends took on and adopted as their philosophy. Throughout the years, the studio has been keeping quality and innovation as their main pillars. As a result, they are now an international reference in mobile TPS action games and one of the most sought-after studios to test state-of-the-art technology.

Digital Legends Entertainment has worked many years for big Industry players such as Electronic Arts, Disney and Adidas either developing flagship titles or their key IP’s. One of the many things that makes this studio unique is their proprietary game engine, Karisma, which is one of the most powerful in the market. Karisma, makes outstanding graphics possible on mobile devices which players thought were only possible on consoles, creating an immersive and unparalleled experience for action game lovers. These high-quality standards gained the attention from many technology partners such as Sony, Samsung, Google and Apple, which invited them to announce Kroll, Digital Legends’ 3D fantasy adventure hack’n’slash game, in the same Apple Keynote in which the App Store was presented.

The pivotal moment for the company arrived when they chose to focus on their own IPs and became a studio specialized in high quality multiplayer TPS games developed from the ground up for mobile devices. The Respawnables™ marked the beginning of this new era for the company. With over 56 million downloads, this third-person cartoon-style action game is now a consolidated IP. The Respawnables™ triggers the imagination and fandom of the lively community, who love creating fan theories and rich background stories about the game universe. Afterpulse™ has been launched for iOS and Android, a hardcore tactical TPS with cutting-edge, realistic graphics and an innovative monetization system, which is particularly successful in the Asian market. Afterpulse™ has won multiple awards and it has been featured in the App Store Editor’s Choice in most countries becoming a great example of how realistic TPS are not exclusive to consoles and computers. Other important elements to their games’ successes are the community engagement and fluent conversation that allows the studio to understand players’ motivations and challenge them with weekly content releases.

Developing mobile TPS action games is extremely challenging as you must surpass critical areas such as graphics, real-time multiplayer-pvp, free to play monetization, and smooth touch control systems on the top of having fun gameplay. Digital Legends Entertainment has thrived in this demanding adventure thanks to a strong, international and multidisciplinary team with many years of experience in different areas of the videogame industry. This fusion of industry veterans, emerging talents and passion for their work is the key to their success.

Karisma Game Engine

Karisma™ propietary game engine

DLE's games are powered by their own game Engine, known as Karisma, proprietary technology that solves the problem of enabling the content across different smartphone platforms and at the same time, empowers the unique features of the device itself. DLE is recognized as a reference developer for iOS, Android, Linux, and other native OS.

At Digital Legends we consider that technology is a key factor to be able to stay upfront in the hugely competitive games market. The use of in-house cutting-edge technology ensures that the highest level of quality is achieved in all our products.

Digital Legends has very strong working relationships with leading technology companies, as well as European University Research Labs (including the European Community VI frame program and the Spanish Ministry of Technology Profit program).

The company is actively participating in R&D lines to guarantee it is always at the forefront of the technological advances.

Our games are powered by in-house cutting-edge engines and tool chain, giving us the possibility to take full advantage of the performance of the target platforms for each content, as well as diminishing production risks during the development process from the concept to the final product delivery to our customers and consumers.

The results of our technological achievements have already been recognized and acclaimed within the games industry, by means of several global industry awards.

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Management

Xavier Carrillo Costa

CEO and Founder

Xavier Carrillo-Costa has over 15 years experience in the viodegames industry where he has served as CEO, Executive Producer and Development Director.

Xavier has been leading Digital Legends to position the company as a leading developer for high quality AAA titles and big franchises for smartphones and connected TV’s and as a reference in the creation of Free 2 Play games for midcore audience such as The Respawnables.

Xavier has studied Telecommunications Engineering at the Polytechnic University of Madrid.

He is fluent in Spanish, French and English and has some knowledge in German and Mandarin.

Xavier is one of the founder and Vicepresident of DEV, Spanish Games Developers Association and of DEVICAT Catalan Games Developers Association and he is an adviser of Gamelab conference.

Jean-Philippe Raynaud

VP of Strategy & Corporate Development - Founder Associate

Jean-Philippe Raynaud has been serving as MD and CFO for Asia and Middle-East for industrials international company for the last 10 years . He was previously an International Financial Controller in a services and utilities company and provides experience from the Financial and Strategy areas.

He has experience in start-ups and re-structuring small and medium sized companies and his working language skills include English, French and Italian.

He earned a Masters Degree in Management from the University of Paris IX Dauphine, DES Corporate Management University of Paris V Descartes.

Unai Landa Bonilla

Chief Technology Officer

Unai Landa Bonilla brings industry experience since the late 90's in R&D and technology related positions.

Before his technology expertise while pioneering on mobile since the start, he had a consolidated experience on PC, PS, PS2, Xbox, Xbox 360 and PS3 in the positions of Lead Technology Programmer, Technology Architect and Technology Programmer at Pyro Studios (Eidos owned) for the multi-million seller Commandos saga (EIDOS): Commandos 1 Beyond Enemy Lines, Commandos 2 Men Of Courage, Commandos 3 Destination Berlin, Commandos Strike Forces and Imperial Glory (EIDOS).

Previous to Pyro, Unai was also Technical Director at Trilobite Graphic.

Unai is fluent in Spanish and English and also a lecturer on Graphics Programming at Universidad Complutense of Madrid.

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Partners

Activision

Publishing partners

Natural Motion
Electronic Arts Mobile
Disney Mobile
Sony Ericsson
Nokia
Samsung
Apple Inc
India Games
GungHo
Bruce Lee
Adidas
Zynga
Sony

Technology partners

Imagination Technologies
Texas Instruments
nvidia
ARM

Investment partners

Bullnet Capital

Distribution partners

STRA STAR

Professional Affiliations

Apple Developer Connection
Android
Windows Phone
Open Source
DEV - Desarrolladores Españoles de Videojuegos

Government Institutions

Enisa
CDTI
Neotec

University partnership programs

Game Tools
La Salle
Universitat de Girona

DIGITAL LEGENDS participa en el proyecto “AfterPulse: El primer TPS realista para plataformas móviles y televisiones 4K con gráficos y rendimiento de video-consola de última generación”, expediente TSI-100900-2014-51, que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan de Investigación Científica y Técnica y de Innovación 2013-2016, en el marco de la Acción Estratégica de Economía y Sociedad Digital.

Plan Avanza

DIGITAL LEGENDS participa en el proyecto “expediente TSI-100900-2014-51”, que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan de Investigación Científica y Técnica y de Innovación 2013-2016, en el marco de la Acción Estratégica de Economía y Sociedad Digital.

Plan Avanza

DIGITAL LEGENDS participa en el proyecto “NEXTGEN MOBILE USER ANALYTICS”, expediente TSI-100600-2013-198 desarrollado en colaboración con la empresa DAEDALUS - DATA, DECISIONS AND LANGUAGE, S.A. , que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan de Investigación Científica y Técnica y de Innovación 2013-2016, en el marco de la Acción Estratégica de Economía y Sociedad Digital.

Plan Avanza

DIGITAL LEGENDS participa en el proyecto “SOLUCIÓN DE ANÁLISIS DE MOVIMIENTO BASADA EN MICROSENSORES INCRUSTADOS EN EQUIPAMIENTO DEPORTIVO QUE PERMITEN LA REPRODUCCIÓN DE LA PRÁCTICA DEPORTIVA EN 3D EN UN SMARTPHONE/TABLETA, POSIBILITANDO EL CORRECTO DESEMPEÑO Y ENTRENAMIENTO VIRTUAL”, expediente TSI-100101-2013-48desarrollado en colaboración con la empresa UAV NAVIGATION, que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan de Investigación Científica y Técnica y de Innovación 2013-2016, en el marco de la Acción Estratégica de Economía y Sociedad Digital.

Plan Avanza

DIGITAL LEGENDS participa en el proyecto “MonetizeYourGame - Plataforma Cloud para Optimizar la Monetización de Juegos Móviles”, expediente TSI-020602-2012-180, desarrollado en colaboración con las empresas MOBIGUO y BRAINSINS, que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan Nacional de Investigación Científica, desarrollo e Innovación Tecnológica 2008-2011.

Plan Avanza

DIGITAL LEGENDS participa en el proyecto “VG&IC LM: Video Games & Interactive Content Lifecycle Management”, expediente TSI-020602-2012-203, desarrollado en colaboración con las empresas VISURE y CODICE, que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan Nacional de Investigación Científica, desarrollo e Innovación Tecnológica 2008-2011.

Plan Avanza

DIGITAL LEGENDS participa en el proyecto “Reconstrucción 3D e interacción mundo real-digital aplicada a juegos en plataformas móviles”, expediente TSI-020602-2012-025, desarrollado en colaboración con las empresas MOBILE BIOMETRICS y CATCHOOM TECHNOLOGIES, que está siendo cofinanciado por el Ministerio de Energía, Turismo y Agenda Digital, dentro del Plan Nacional de Investigación Científica, desarrollo e Innovación Tecnológica 2008-2011.

Plan Avanza

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